Danial Rashidi is a Swedish computer game designer who’s worked in DICE and on projects like Battlefield and Battlefront. Danial is now on Kickstarter with a “creative world-building” game that’s intended to be a cathartic art project.
Gamers, though, tabletop roleplayers who may require hex-based gorgeous maps, will immediately see another use for it. The game has already funded, and you can join the pledges on Kickstarter.
The game will be available on Steam later, but for SEK 100 (or about £9) you can grab a copy now, along with three high-resolution maps with a delivery date of 2020.
If you can’t watch the pitch video, then it shows landmass popping into being, in hex-shapes, and perfectly blended into the surrounding territory. Danial makes a fortress island, complete with fields, in seconds and then spends only a minute or two tweaking the world to show off Atlas Architect’s capabilities.
The system already supports;
- Castle
- Cities
- Deserts
- Deadlands
- Farmlands
- Forests
- Islands
- Jungles
- Grasslands
- Mountains
- Oceans
- Rivers
- Roads
- Rocky
- Ruins
- Savannahs
- Snow
- Swamps
- Villages
- Volcanoes
Plans for the software are impressive and suggest to me that tabletop gamers are precisely a target audience. They include;
- Bridges
- Cave Entrances
- Dwarven City
- Floating Islands
- Elven City
- Elven Villages
- Hills
- Lake Towns
- Orc Cities
- Orc Camps
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