Osprey will publish John-Matthew DeFoggi’s bronze age fantasy RPG Jackals. Amazon is already taking pre-orders.
Jackals is sandals and sorcery setting inspired by myths, cultures and histories of the ancient Near East.
John-Matthew DeFoggi told press;
Jackals was born from my lifetime love of ancient Near East cultures, religions, languages, and myths. For nearly a decade, I’ve worked on the world, fiddled with the system, and developed the game. I wanted the system to encourage the growth and retirement of characters, echo the tense back-and-forth combat style found in the Iliad, and provide players and GMs a setting that reflects our own world history. Jackals is all of this and more – with a lot of love for the late Greg Stafford tossed in throughout.”
The RPG uses mechanics based on OpenQuest and places characters in the role of sellswords known as Jackals.
In the Zaharets, a realm between Vori Wastes and the Plains of Aeco, has beastmen ruins dotting the landscape, a reminder from the Kingdom of Sin and the fragile Law of Men.
There are older ruins still, the remains of the legendary sea people Hulathi.
Osprey have published the table of contents;
Jackals table of contents
- Introduction
- Background
- Cultures
- Character Creation
- The System
- Gazetteer
- Bestiary
- Adventures
Senior Games Developer Filip Hartelius added;
This game offers a rich world that is both comfortably familiar and excitingly fresh, filled with ancient secrets and intricate schemes. Powered by an intuitive percentile system that encourages characters to use the full breadth of their capabilities and a combat system that encourages epic heroism amidst the evils that beset the Zaharets, it’s easy to become immersed in Jackals. Jump in with its generous offering of three starting adventures, then dive in deeper with the grand campaign offered in May with the publication of Jackals: The Fall of the Children of Bronze! “
Jackals RPG preview
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