Tall Tales comes across as a lovely and wholesome game of mutual story weaving. It was designed as a physical tabletop game and has been adapted for the 2020 webcam world with both versions available on the well funded (more than $15K) Kickstarter.
Adam Plunkett and the team have clearly never met my friends and me. We turn Catan into innuendo “Got wood?”. Just imagine what we could do with some competitive creative writing? Whether you’re in the wholesome or naughty camp, you can join the action at the pitch page.
The pitch for Tall Tales is that too many other “creative games” lacked the constraints that make a game. These other games are more like creative exercises, while Tall Tale provides a structure for competition.
You can check out the rulebook already, although it’s too large to preview and you have to download it in full.
Thankfully, and thoughtfully, there’s a video that explains the rules too.
A pledge of $30 will get you the physical edition of the game, shipping to certain countries, and estimated for July 2021. You also get the digital edition of the game almost immediately.
I’ve not backed yet, though I’m tempted and may; meanwhile, I imagine the digital editions arrive just as soon as the Tall Tales team get around to processing the emails for the day. There are over 200 backers, so that will be keeping them busy.
You can also pledge $60 to get an art print added to the game, $75 to get three copies (or 5 if you’re a retailer) and you can go all the way up to $400 if you want to collaborate in the illustration process.
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