HarperCollins Children’s Books today announced they had an exclusive deal with Wizards of the Coast and Hasbro to publish middle-grade content.
The Dungeons & Dragons publishing program kicks off in the autumn of 2021 with Madeleine Roux’s No Humans Allowed!
No Humans Allowed is the first of the middle-grade content, with books two and three in the Dungeon Academy series due out in 2023 and then 2024.
Middle-grade content refers to children around ages 9 to 12. Joining Madeleine Roux’s Dungeon Academy in the range will be a graphic novel series from Molly Knox Ostertag, illustrated by Xanthe Bouma, due out in 2022, and second and third books following a year apart.
Welcome to Dungeon Academy, where hundreds of monsters & creatures study vigorously, prepping for the dark world that awaits beyond the dungeon walls. At the Academy, you excel by being the scariest. But young Zelli (who was adopted by Minotaurs as an infant) is the one thing monsters & creatures of the Forgotten Realms fear the most: she’s a human! Disguised as an adolescent Minotaur, Zelli keeps to herself, does her work, and becomes “invisible” to everyone at Dungeon Academy. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be – a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure through a world that holds no place for her. But she won’t be alone. A group of monstrous misfits including a vegan Owlbear; a cowardly Kobold; and a shapeshifting Mimic will join young Zelli on her quest for truth. But what they find will change the course of their lives, and who they are, forever.
No Humans Allowed will bring humour and magic to middle graders, helping them accept others and learn that mistakes are okay to make.
Roux told press;
It’s such an honor and a privilege to work with the team at Dungeons & Dragons on this new middle grade series. The best part of this project is getting to tell a story that’s unique to the world of Dungeons & Dragons but also universal in its themes—what it means to be an individual, to not fit in, and to find strength and fellowship in those differences.”
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Via HarperCollins press release.
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