A simple trifold brochure offers a worryingly realistic dystopian cyberpunk future.
Warp Games’ Banality RPG has a focus on improvisation and collaborative storytelling. The first module is funded, and more modules are impossible. You can join in and check out the details at the Kickstarter campaign.
That’s a quirky pitch video. It seems banal… or is it?
… and, of course, that’s the pitch for the game.
The future is 200 years from now, and it feels like technology is everywhere, and MALIS helps out. Except, the alien intelligence MALIS isn’t a friend.
When the government make one last ditch effort to claw power back from MALIS the servant-now-master, this spiral out of control in a instant. Everyone who isn’t already jacked into the neural-net is forced online and those that resist are fair game.
The game begins with an invitation to use the room, building and city the players are in and take it from there. If you survive the first day, maybe you can help others out.
There’s only one pledge tier. AU$8. That will get you either 1, 2, 3, 4 or 5 modules. The more people who back the crowdfunding campaign, the larger that figure gets.
The Melbourne-based publisher can show previous success. Banality will be their third Kickstarter, and DriveThruRPG has their 200-paged The Asphodel Complex of cosmic horror. It’s recommended only for mature readers.
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