Sean K Reynolds is an RPG designer with significant Wizards of the Coast credits to his name. Today he made the Five Moons RPG core rules, monster and player guides free.
From DriveThruRPG, you can now;
- Freely download Five Moons
- Freely download the Player Guide
- Freely download the Monster Guide.
The RPG invokes the spirit of D&D’s 3rd edition, to which he contributed, and Pathfinder 1.
Five Moons began life as a Kickstarter, and like many such campaigns, it took more time than expected.
The pitch for the roleplaying game said;
Do you spend more time creating a character than actually playing that character? Does the minmaxer in your group hog the spotlight instead of being a team player? Do you think spellcasters are too good compared to fighters and rogues? Does your character’s dependence on magic items feel like a “Christmas tree”? It’s time to reboot your playing experience.
Five Moons looked to mix that simple old-school style with the customisation considers of modern RPGs.
With Five Moons RPG, you can play a character that’s fun and successful without having to focus on combat math. You can choose skills that make your character well-rounded–without making you vulnerable. You can wear magic items that are fun and flavorful instead of just being a source of plusses. You can defeat opponents using diplomacy or intimidation, and not just with one all-or-nothing roll.
In a blog update, Sean now notes;
Completing this took me a zillion more years than I ever planned or expected, for many reasons (including moving to another state, getting a divorce, and much much more). But this year I finished up all of the books funded as part of the Kickstarter project: the Corebook, the Monster Guide, and a Player Guide, sent out download links to PDF backers and shipped physical copies to print backers.
To deliver the RPG, Sean had to tackle Five Moons as mostly a solo project, working with artists but doing the layout and file formatting himself. The plan is now to share some of that experience with readers online.
Kickstarter backers, who would have paid around $14 for the core rules PDF, have had the game for a while now.
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