Although you’re trying to escape the Orphanage, Babies and Broadswords is more like D&D meets Rugrats than it is The Promised Nevermind.
In the RPG, you play a baby goblin, human or, if you want, baby Warforged. Or toddler. Young thing. Child. I admit to not being entirely familiar with orcs transitioning from one age bracket to another.
You do not die.
The three stats (known as The Big Three) are Adventurousness, Cuteness, and Precociousness) which you assign points to. These determine your character’s max Ouchies, Grumps and Tummy Aches.
If you ever exceed your max Ouchies, Grumos or Tummy Aches, you’re put in a timeout.
Babies and Broadswords have a narrative focus, you weave stories in which you might meet ghosts, janitors or others in the Orphanage while you try and escape, but there are conflict systems. The demo presents a very playable system in just a few pages. It’s all d6.
You can pay what you want for the download, and Even Footing Games suggests you pay nothing. I’ve spent several dollars for less complete and fun games than this demo. It’s a good sign for the future of Babies and Broadswords.
B&B is Even Footing Games’ first product. When they say Babies and Broadswords is a demo I’m not sure whether there’s more game coming or whether the whole RPG is a demo of what Even Footing Games can do. Either way, I’m curious, and I think it’s the former.
Imagine you know everything you know now, but you’re 4. And you’re a goblin. And there’s magic. And sharp things. And no grown-ups. Adventure and mischief are within your pudgy little grasp. You just have to reach out and snatch it.
Just like a small child that’s starting to walk, Babies and Broadswords is one to watch.
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