In support of their Creed’s Codex: Arcane Secrets of the Summoners Kickstarter, Knight Vision Creative has released a free to download and 10-page preview.
The whole game, if funded, will be a 100+ page 5e book of lore, spells and a summoner subclass.
The preview has an introduction to summoners;
Summoners were once as common as druids, sorcerers, and wizards. Keenly sought for their formidable mental strengths, summoners could easily find a home among many settings from scholarly pursuits in the farthest regions of the land to feudal positions analyzing complex logistical issues. This all changed once people learned of their ability to tap into the fabled power of convergence. Initially just a rumor, it was said that summoners had mastered the alignment of the body and the soul in pursuit of their desires, granting them power at the cost of exhaustion. This was a route open to all summoners, but there were those who chose to specialize in this power and called themselves the convergent.
What was not known to those outside of the class was the added risk that came with tapping the power of convergence. There was always the risk of triggering a cataclysmic event if summoners did not reach true alignment. A slight misalignment may only result in minor tragedy such as the death of the summoner. A major misalignment could open a portal to an unknown location resulting in the death of many. The summoners hid this secret well. It took centuries for the true nature of the power of convergence to become known, which unfortunately occurred due to several simultaneous major misalignments resulting in untold death and destruction.
Shunned, exiled, and even persecuted, summoners rapidly dwindled in number. It was said that a few were still hidden out in the most remote regions. There were even whispers of secret sects within the major metropolises themselves, but, for the majority, summoners and their skills had died and become little more than legend.
It has been many years since these cataclysms took place. Few are still alive who remember and fewer still know the true extent of it all. With ever-present danger facing the Material Plane, there are always those searching for power. Sometimes that power brings more curses than it does blessings, but perhaps it’s time to see the summoners rise once more. Conjuring their creatures forth to bring a sense of balance to the world, or tip it into chaos and destruction, only time will tell if the summoners return will benefit this realm. Rumors of summoners relearning the old skills and advancing in power are swirling stronger each passing year. There is even word of a secluded tower welcoming all, but dedicated to training summoners. It is said they forbid anyone from touching the power of convergence, shunning even mentions of the convergent area of study, but people only pursue what is forbidden to them with more intense drive…
It looks at the Colossus subclass in particular, a summoner who focuses on single and mighty creatures. There are three new spells and supporting lore.
Quick Links
- Download: Creed’s Codex: Arcane Secrets of the Summoners Preview.
- Kickstarter: Creed’s Codex: Arcane Secrets of the Summoners.
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