The complete core rules for Nations and Cannons cost only 4.99 and have another forty pages.
These Starter Rules are free and generous, with 76 pages!
Nations & Cannons are 5e compatible, set in 1775, and includes diverse perspectives and a cast of unconventional heroes. The game is set during the American Revolution and warns, “The British are Coming!”.
Flagbearer Games say;
The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!
The starter set has six new human roles and heritages suitable for the cultures of colonial America.
There’s the new Firebrand class, six subclasses such as Marksman and Turncoat, while there are backgrounds like Son of Liberty.
The starter set introduces 65 new items, including historical pieces such as pistols and Pennsylvania rifles.
Quick Links
- Download Flagbearer Games’ Nations and Cannons: Starter Rules.
- Core rules: Nations and Cannons
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