Coven & Crucible is an RPG where magic, witches and the supernatural are real and set in a contemporary world. The game’s version of Chicago blends 1930s Prohibition with 70s expansion and 2020s technology.
Thirteenth Moon Games are roach, an author of witchcraft books, is the storyteller, Stephan is the RPG’s system designer and their daughter Charlotte, the artist. The campaign launched today on Kickstarter.
Coven & Crucible use a 2d12 system, needing only those two dice for an engine of 4 attributes, 9 skills and a half-dozen sub-skills beneath each of those.
Players are encouraged to build specialities like stockbrokers who use divination to choose stocks, magical creature smugglers, and Magic Beans baristas. This encourages tackling the plot as a team. Players can form a witch gang that robs the rich and gives to the poor (or keep it for themselves).
If funded, the core rules will be 200 pages 8 1/2″ by 11″, in colour and hardcover.
Non witches know about magic the same way they know about taxes and dry cleaning and movies. Most people just hire a witch if they need something they can’t get through other means.
You can support the indie studio by spreading news of the Kickstarter or backing it with cash. At $5 you’ll get a credit, and backers at $20 will also get a full PDF copy of the game as a reward.
Backers who offer $50 to support the project will get a DriveThruRPG-printed hardcover and those at $70 will get both the PDF and hardcover. Each tier also includes backer credits.
There are higher tiers where supporters get copies of the game but can also create NPCs, get themselves into the RPG’s artwork or both.
Thirteenth Moon Games estimates a March 2023 delivery for the project, and its frightening how soon we’ll be there at the end of Q1 2023!
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