Magpie Games have added to their Apocalypse World Engine roster with the release of the Rapscallion Quickstart.
Written and illustrated by Whistler, the Rapscallion Quickstart is a Powered by the Apocalypse quickstart of 40 pages. Brendan Conway and Mark Diaz Truman also had a developmental editing role, with Marissa Kelly on art direction and Valerie Osbourn on Layout.
The game casts players as pirates, suits 3 to 6 players and 3 to 4 hour sessions. Magpie rates it at 13-years and up.
The Royal Navy has been hot on your trail for weeks. The Pirate Kings want your head after you pulled off a heist that.. ahem, relieved them of a sizable amount of treasure. You know you should feel worried, but all you see—looking out across the deck of your ship—is the vast blue ocean. The salt air brushes against your face, softer than any lover you’ve ever had. You can’t imagine feeling more free.
Your crew might be a strange group—and you can’t say that you trust them completely—but at a moment’s notice they’re ready to sail through monster-infested waters or scale a corrupt noble’s castle walls. Pirates, through and through. Each of them is ready for anything.
And you’ve got secrets of your own! Perhaps you are an escaped noble, fleeing from the burden of responsibilities. Or maybe a mechanical construct, given life by a cruel master. Either way, it’s fair to say that the night-black void orb you acquired at the last port may have an effect on your health.
No matter. There’s adventures to be had and treasure to plunder. Sail on, me ‘earties! Yo ho!The game is free to download, heralding the arrival of the full Rapscallion game and is already reviewing well, with several star ratings in and an average of 4/5.
Magpie says the tabletop RPG suits fans of Pirates of the Caribbean, Sinbad, or Princess Bride.
In an interview with Magpie Games, Whistler was asked about what was important to know about the game;
Rapscallion is a game about pirates, and it comes from a boredom-baked story me and some high school friends made up in our senior year. The characters were us. The story was about freedom, and being selfish, and finding a family that keeps you from making stupid decisions. Then making stupid decisions anyway. So that’s what this game is about, hopefully.
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