Cocaine Bear is still on some screens, and Stephanie Bryant’s Kickstarter “Exit, Pursued by a Bear” is on Kickstarter for the next fortnight.
The asking price to fund the tabletop RPG was $300, but the indie game is already approaching twice that. You can see progress on the crowdfunding site.
Upfront, Stephanie tells us this is a very silly story about a silly bear.
The pitch is that sometimes you need a game at short notice, so a zine with six game hacks to play around with the story of Pablo Escobear, the black bear who devoured up to 40 pounds of cocaine in the Appalachian mountains in 1985, is a contender.
As dumb as the premise is, just wait until you see the production quality! This story is set in 1985, and we went old school for the zine– and I mean old school! The cover is black ink on colored cardstock. All the artwork is public domain art, in black and white. There might be a tiny bit of red ink on the 5e stat block (yeah, we did that), but that’s really just a nod to the that formatting and not because we wanted to get fancy, here.
You can support the indie RPG by telling the world you’ve found a zine game about cocaine bears.
Those who contribute $5 in money to the project will get a virtual bear, a digital copy of the game, and that means a PDF, an ePUB and even an audiobook. That’s impressive!
Supporters who can step up to $11 will get a physical copy of the game, but that tier is restricted to only the USA and 100 copies. Many of those 100 have been pledged already.
There is a non-USA option at $100, which gets a digital copy of the game, you and up to four friends in a live game (assumingly with the creator or associate).
The USA-only version is $110 in pledge support and includes a physical game book.
The digital version of “Exit, Pursued by a Bear” will rampage by April, predicts Stephanie, with the physical game in May and the live games in June.
Leave a comment below and join the Geek Native community.