Geek Native interviewed TheNatOne last year and broke the news of RedHack2e.
The game has been out for a few months now, reviewing very well, and the PDF is Pay What You Want. The suggested price is $5.
What does that $5 get you? It gets you deadly combat in a concise and complete game. There are 84 pages in total, which includes a Player Rules section, a GM Guide and pages of classic foes in the Bestiary.
The system uses a d20 high roll approach, which most people will be familiar with, but there are no classes. The default setting isn’t a comic book high fantasy but a lower tone with more grit.
RedHack2e is an RPG where you have to think your way through encounters and hope the dice are kind. It’s a game where PCs differentiate from one another through skills, attributes and drives and where there are rules and the GM makes the rulings.
What’s changed?
According to author Petros Moros, the biggest change between Redhack and the Redhack 2nd edition is the move away from Feats and towards Drives. In system terms, the latter are more of a power that levels up like PCs.
Quick Links
Geek Native's policy is not to copy and paste entire press releases, though we do use quotes and comments from them. As often as possible, articles here contain analysis, observation and denote speculation. You can read the site's commitment to accuracy and disclosure here.