Sarah Le-Fevre has made their modest Kickstarter target of £400 for the RPG Zine Do NOT eat the Goblin Fruit. It’s a game of the impossible and the unreliable.
The game suits one to six players, making it a rare solo+ and does not always need a GM. You can find out more on the crowdfunding pitch page.

What’s the point of Do NOT eat the Goblin Fruit? The RPG is about running a weird museum with impression ghosts and other challenges such as an exhibit from the Fae.
The pitch, other than uniqueness and player flexibility, is that Do NOT eat the Goblin Fruit is low prep and gets into storytelling quickly.
Build your own fantastic version of the Museum, and tell its stories, as you play. Play as a curator, historian, archivist or museum visitor, or any other role you want to choose or create. Are you a Corvid activist, agitating for the return of sacred artifacts? A conservator dealing with the issues inherent in mending a saddle made from a Nightmare’s hide? A criminology professor asking her student to explore the ethics of confining a ghost in a jar, without trial?

Backers at £8 unlock the PDF copy of the game and PDFs of the character, exhibit and room sheets.
£16 is the tier at which the physical zine is added to the rewards, with shipping added later. Sarah is in Brexit Britain, but Kickstarter supports shipping anywhere in the world.
There are higher tiers, such as one at £20, which includes a print-and-play copy of the Museum of Impossible Object cards. There’s also the £4,2 which adds back in the printed zine and offers up a printed pack of cards.
Sarah will run an online game for those backers who get to £120 with their generosity.
Do NOT eat the Goblin Fruit is slated to ship in this August with the Kickstarter due to end at March 28th.