What did you think of the new Light Cycles in Tron: Legacy? Was it wrong to see them with curved light lines?
Certainly the classic, corner-now-or-die, Light Cycles are famous and truly Tron. Little wonder that geek natives around the world fancy having access to a Light Cycle game.
Step forward KingTemp, smoked acrylic, some laser etching, some Tron figures and some blacklight-reactive paint.
Basic Tron board game rules
KingTemp’s suggested rules are;
1. Each team takes turns moving a cycle.
2. You have to start with a 2″ light stream. You can accelerate or decelerate one size up or down on your next turn (2″-4″-8″-12″).
3. At the end of your move, you have to turn your cycle in the direction you will be moving on your next turn.
4. If you run over a light line, you explode and are removed from the board, along with your light trail.
5. The lines behind you either stay in place (classic mode) or disappear after five segments (new mode)
Advanced Tron board game rules
1. Each cycle has a current speed in inches.
2. You don’t turn at the end of your move. Instead, you make turns in the middle.
3. Within your speed distance, you can make any number of turns on your turn, after moving in 2″ increments. So, if you’re speed is 8″, you can use two 2″ segments and a 4″ segment, for example.
4. Turning is not automatic. You have to roll two 6-sided dice and add the results together. To make a successful turn, your roll has to equal or exceed a value based on your speed:
– Speed 2: 3 or bettter
– Speed 4: 5 or better
– Speed 8: 7 or better
– Speed 12: 9 or better
If you fail, you can’t turn. You have to continue in the direction you were going for at least another 2″ before you can try to turn again.
Via Nerd Approved.