Ralph Mazza, author of the indie RPG Universalis, has teamed with Galileo Games to launch a Kickstarter project. Universalis is now 10 years old and successfully enough to be looking at its fourth print run.
Blood Red Sands is interesting because it promises to be a competitive game. This isn’t going to be collective storytelling. This is going to be a battle for suvival – and to be the winner.
Player versus player, yet player kinda having to work with player, worked well in the comedy game Paranoia – mainly because of the watchful eye of The Computer. We’ll have to see how Mazza plans to solve the group dynamic problem in a Swords and Sorcery setting.
This is a game in which the bad guys are called “Witch Kings”. I called Ralph on that on Google+ and got this open and honest response;
Honestly my thought process for Witch King didn’t go much deeper than “What title best conveys ‘Scary Sorcerer you should not Fuck With’?”
Are you tempted to back the project? Do you think a competitive RPG is just the change you’ve been looking for?