The game designer Matt Forbeck is trying to write 12 books this year. That’s one book a month. He calls the project 12 for Twelve.
As I imagine any author would do this year he’s doing a Kickstarter for each project. If you want to back Monster Academy you can do so here.
Here’s the pitch
https://www.kickstarter.com/projects/forbeck/12-for-12-40-monster-academy-novels/
Here’s a quote from the page;
Good triumphs over evil, scouring darkness from the land, but while the Great Evil has been banished, little ones still lurk in the corners. The new king orders all monsters put to death, but when a vampire lord turns his granddaughter — Princess Adamant — into a young bloodsucker, the king repents and founds the Royal Academy for Creature Habilitation, a boarding school for monsters who have yet to harm anyone.
The Monster Academy trilogy follows the adventures of Ruddy, an orphaned young dragon who often takes the form of a skinny teen with blazing red hair. Rescued from the keep of adventurers illegally raising him as their flying mount, Ruddy winds up remanded to the Monster Academy, where he is told that he has one last chance to become a valuable citizen of the kingdom — or face death.
Under the watchful eye of Mr. Mortis, the undead wizard who serves as the academy’s reluctant headmaster, Ruddy must deal with a demonic girl (Lucy), goblin quadruplets (Ay, Bee, Cee, and Dee), and an ogre bully (Krusha), as well as teachers who threaten him with punishments ranging from writing lines on a tablet all the way up to summary execution. Along the way, he makes friends with the rebellious Princess Adamant and becomes best pals with a werewolf boy (Growf), who only gets into trouble during full moons.
During his time at Monster Academy, Ruddy learns the secret of what really happened to his parents and how the Great Evil was defeated. Armed with that knowledge, he and his friends must choose sides and grow up fast, knowing that if they fail these final exams, the entire kingdom falls with them.
It’s pretty hard to imagine any established game designer launching a project these days without Kickstarter. Revolution?