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- Topics
- Book of Erotic Fantasy
- … Wizards’ response
- … Author’s response
- … Your response
- White Wolf’s Orpheus
- Rifts movie
Book of Erotic Fantasy
Valar Project, Inc. is to release the “Book of Erotic Fantasy” in October 2003 – the first roleplaying game, compatible with the best selling Dungeons & Dragons fantasy roleplaying game, that deals directly with sex and sexuality.
(Seattle, WA) A generation of fantasy roleplaying game enthusiasts grew up wondering what the elf maiden looked like without those gauzy robes. They read
“Lord of the Rings” and fantasized about Arwen. They read Conan and wondered if other fantasy heroes compared to the prowess of the legendary barbarian. In 2003 all the curiosity about sex in the realms of fantasy will be satisfied.
Valar Project, Inc. will be the first company to take on the subject of sex in the world of elves and dragons. “The gaming community is mostly college age and up”, says Anthony Valterra, one of the founders of Valar Project. “For years the subject of sex in a fantasy world has been whispered about in private or the subject of Internet speculation. We are simply taking a subject that everyone is curious about and bringing it to life.”
Valar Project is sparing no expense in creating a product that is innovative in its design and in its imagery. All the images in the book use live models digitally enhanced from photographs. This process allows for realistic images of elves, fairies, nymphs and other standard fantasy characters. Readers will be captivated by this provocative look at the erotic side of medieval fantasy.
TIP SHEET
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- Dungeons & Dragons was created 30 years ago and has 1.6 million players on a monthly basis. It is one of the most recognized brands in America with over 90% aided recognition.
- One of the founders of Valar Project Inc. is Anthony Valterra who, for the last three years, has worked in various capacities on the Dungeons & Dragons brand for Wizards of the Coast.
- Anthony Valterra helped found a fetish club (Oregon Guild Activists of S/M) and an occult church (Church of the Blood Red Moon) as well as engaging in a wide variety of other unusual adventures. He has used these personal experiences to guide him in the creation of this product.
- Anthony Valterra is available for candid interviews.
- The photographer for “Book of Erotic Fantasy” is Doug Safford a well-known fetish fashion photographer. Some of his work can be viewed at www.hypnox.com.
- Some of the erotic fantasy images that will be in the upcoming product are available to be viewed, used in articles, or previews of the book at request. Some of these images contain no nudity and would be acceptable to mainstream publications.
- “The Book of Erotic Fantasy” is created using Wizard of the Coast’s “Open Game License.” This license has no approvals and no royalties and is modeled after the Linux “Open Source” movement. This is the first time that a print product has attempted to make use of this philosophy. This radical and innovative idea has revolutionized and revitalized the role-playing game industry by allowing anyone to create products compatible with the Dungeons & Dragons? game system. Anthony Valterra has overseen the license for the last three years.
- With the release of the Harry Potter books and movies and the release of The Lord of the Rings movies the fantasy genre is undergoing a renaissance. This renaissance has been strengthened by concerns about war, disease and a poor economy – factors that drive people to escapism.
- “Play at home” games are seeing a resurgence. Recent news articles have pointed to a new desire for entertainment that brings people together and allows them to interact face to face. The impersonality of the computer interface is being rejected in favor of the inviting warmth of the living room or kitchen table.
- “This book reveals the erotic side of the high fantasy genre (elves, dragon, fairies etc.) and contains roleplaying rules that are compatible with the best selling Dungeons & Dragons roleplaying game.
This product will bring new levels of realism to the roleplaying genre. Rather than illustrations, photos of models were taken. These images were then run through Photoshop to create a realistic fantasy world.” Anthony Valterra, Valar Project, Inc.
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