Over Christmas James Eck, a games designer and fantasy novelist, put together a dungeon with an interesting spin. The labyrinth actually spins. The map rotates in different places and in different ways.
Writing in his blog James describes how the map was built.
She might not look like much, but that’s partly that its an old sheet of paper glued to old cardboard and partly that its too big to scan all at once and my photoshop isn’t the best. All the same, please consider what I’m presenting here. There are seven rotating circles in this maze, and they overlap.
The largest circle got most of the players’ attention but really was straight forward. The most confusing aspects of the tricky map were the circles that can break apart and leave slices of themselves across the maze. The most important pieces are the small circles.
There’s nothing quite so bothersome as finding something you’ve seen before completely surrounded by things you don’t recognize.
Via the Roleplaying Games community on Google+.
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