In the last week of August, EN Publishing announced they’d won the rights from Rebellion to do a Judge Dredd and The Worlds of 2000 AD RPG.
We were told there is a Kickstarter coming in September, that other 2000AD titles like Slaine and Rogue Trooper would follow and that the RPG would use the
WOIN / Judge Dredd and The Worlds of 2000AD system summary
WOIN uses dice pools composed exclusively of d6s that are rolled and totalled to try to beat a difficulty score assigned by the GM.
The dice polls are calculated by checking a table and working out how many d6 a character has in the attribute the GM.
Attribute or Skill Total | Dice Poll |
1-2 | 1d6 |
3-5 | 2d6 |
6-9 | 3d6 |
10-14 | 4d6 |
15-20 | 5d6 |
21-27 | 6d6 |
28-35 | 7d6 |
If players can justify adding in the use of a skill as well then the same table is checked, the additional dice the skill bring are calculated separately, and the two polls added together. Finally, complications and equipment modify the final number of dice in the pool.
For example, someone with Agility 7 has a 3d6 dice pool and if they’re taking a shot at an angry alien and also have a Pistol skill of 3 that would add another 2d6. If there are no other complications, this character will roll 5d6.
An easy check has a difficulty target of 7 which means characters rolling 2d6 have about a 50% chance of success, a routine check has a target number of 10, and so anyone rolling 3d6 also has about a 50% chance of success, and a challenging task has a difficulty of 13.
If three sixes are rolled in a check, and the difficulty target is met, then it is considered a critical success.
Judge Dredd and The World of 2000AD RPG preview
Geek Native has kindly been given an exclusive first look at the following pages from the game. It certainly looks very 2000 AD in style.
Judge Dredd RPG: Page 81
We have glimpses of Biopsionics, Clairsentience, Clairvoyance and Ergokinesis. There are references to AGI, CHA and PSI.
Judge Dredd RPG: Page 129
An introduction to Engineering and Hacking & Computing as tasks. Skill references include engineering, physics, demolitions, mechanics, computers and cryptology.
Judge Dredd RPG: Page 219
The Road in the Hole looks to be a huge monster. It also gives us a good look at the stat block Judge Dredd and The World of 2000 AD will use. Stats are Strength (STR), Agility (AGI), Endurance (END), Intuition (INT), Logic (LOG), Willpower (WIL), Charisma (CHA), Luck (LUC) and Reputation (REP). These are the standard attributes in WOIN, though characters can have Psionics (PSI) as well.
Judge Dredd RPG: Page 244
The Skysurfer looks like another combat or crime encounter for Judges to face.
Judge Dredd RPG: Page 251
A 1d66 (two d6; one for tens and one for units) random encounter table for Judges on patrol. That old classic ‘possession of comic-books’ is there as the second last crime. I recall that was a feature of the old Judge Dredd board game too.
Judge Dredd RPG: Page tbc
This is a look at locations outside Mega-City One. Brit-Cit is the UK equivalent of the Judges’ city. The Cursed Earth is the radiated and dangerous wildlands outside Mega-City One.
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