Computer gamers with a focus on trying to stay alive and the careful management of resources are popular and big business. It’s a combination that’s rare in tabletop RPGs.
Wet Ink Games’ Kickstarter for Tenebria: Remnant of Rome aims to change that. They are asking for $10,000, and at the time of writing, they’ve raised $4,500 or so. There are 20 days left on the clock.
Tenebria uses the +One system, which was developed for Wet Ink Games’ Never Going Home RPG of eldritch horror in the trenches of World War One.
In the system, players roll d6 equal to a skill proficiency and then manipulate the dice based on the attributes they have to meet the target number.
The game, written by Steven Wu, is set after the fall of the Eternal City and when the last Romans are trapped a thousand stadia from any friendly territory. No help is coming. No supplies are coming.
A pledge of $10 is enough to get the PDF and $20 for the PDF and softcover of the book. The estimated shipping is as early as December of this year.
Backers are going higher, though, with most finding the $65 needed to get a set of custom Tenebria dice, a map and a hardcover of the book.
The Tenebria RPG will be 6″x9″ and about 100 pages. That’s not huge, but stretch goals will increase it, and the size is reflected in the price. Importantly, it feels like enough content to bring the Tenebria concept of survival and resources to life.
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