BattleMapp.io is a free to use 3d virtual tabletop that has sprung up almost overnight and very quickly become impressive.
The first post on the platform’s Reddit page is only 7 days old and the same is true for the £5+VAT a month Patreon.
You don’t need to back the Patreon to use BattleMapp.io, but if you do, then you get access to the Premium features.
What can BattleMapp do?
Given that’s only been a few days that BattleMapp has been public for there is already an impress list of features.
BattleMapp has its own dice roller, but it’s not an integrated systems mechanic (i.e., you can’t roll Save Vs Will, but you can roll 1d20).
The free to use has its own custom lighting, already, which you can see being incredibly powerful with multiple points of origin in the video demo above.
It can do animal companions too.
BattleMapp uses a tile-based system to world-building that contents to a modular asset library, and you can build on multiple z-levels. This means you can add apparent length, width and height to your maps. They look 3D.
BattleMapp is built by just one person, a developer based in Bristol, England, a city with an excellent track record for innovation and tech talent.
Marc, the developer, refers to BattleMapp as a free online encounter map-making tool. In other words, the focus of BattleMapp is micro – on a single encounter – rather than the macro adventure or campaign level. That’s no bad thing. BattleMapp is already very good at what it does, which is to solve a common pain point in many online games.
Support BattleMapp with Patreon
BattleMapp is free to use. You don’t need to pay a penny.
However, you can if you want. BattleMapp takes a route that is increasingly popular; back the Patreon. Patreon makes it easy for developers to take reoccurring fees and to integrate permissions with their projects.
Is it worth supporting BattleMapp? That’ll depend on your own needs but check this ship map which is exclusive to supporters.
Curious? You can check out BattleMapp.io directly.
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