Path of Glory continues with a three-part adventure and coverage of three new locations: a haunted forest, a dangerous ruined dwarven mine, and the large eastern lands full of undead and witches and other challenges.
Worldbuilding Dolmenwood: Angry Owl Adventure Site
Dolmenwood is a dark fairy tale that includes full rules using a slightly modified version of Old-School Essentials in a faerie woodland setting both fantastic and terrifying. PDFs of these books are available now with print copies likely available in a few months.
Worlds Building: The Nexus Campaign
For GMs who want the feel of a lived in campaign created through their worlds building efforts, but don’t spend all their time in one place, there is another option. The nexus campaign.
Worldbuilding Dolmenwood
When starting a new campaign in Dolmenwood, the following steps are recommended.
Moria: Worldbuilding The One Ring
If you enjoy fantasy RPGs, I can’t think of any reason you wouldn’t want to add Moria to your collection as soon as possible.
Worldbuilding: The Electric State Journey
The world of The Electric State Roleplaying Game revolves around the player characters going on a journey in a 1990s California sliding toward total ruin.
Ad Astra – Mutant: Year Zero Extended Campaign
A gamemaster can use the solar system spanning adventure and supplement Ad Astra along with Mutant: Year Zero to create an extended campaign connecting a custom built ruined world with the dwindling powers still left in the surrounding solar system.
Colony Creation in Alien: Building Better Worlds
Building Better Worlds covers a mini-campaign and provides great support for colony play. In the back of the book are random tables to create a planet, and the colony established there that the PCs will be running.
Worldbuilding Forbidden Lands: Dark Secrets of The Bloodmarch
This setting is a great location to launch a new brand new campaign with plenty of worldbuilding support provided.
Worldbuilding Troika!: Books Full of Weird and Astonishing Adventures
Troika! is a true treasure and a great system for world building and running exciting adventures. The science-fantasy RPG includes old, decadent crystal Spheres; worlds hung across a hump-backed sky and reachable by golden-sailed barge, labyrinths of non-Euclidean geometry, and eldritch portals.