In the style of the co-operative Pandemic, the Warcraft: Wrath of the Lich King board game is a journey across Azeroth, battles and quests to stop the spread of the Lich King.
Gold-plated mythos models among the rewards for Cthulhu Rises
In time for Call of Cthulhu’s 40th birthday, Polyglot Studios have a range of Cthulhu and mythos models as rewards for a Kickstarter.
Modiphius pauses development on The Elder Scrolls and will offer free replacement rulebooks
Gavin Dady, Senior Project Manager, conceded that there is an impression the rules are not consistent or consolidated, and that product quality in some cases had not been good enough.
The Doctor Who RPG Collector’s Edition is revealed to be a TARDIS
Cubicle 7 has revealed the stunning covers for the new edition of the Doctor Who Roleplaying Game.
The Evolutionist: Paizo announces a new playtest for Starfinder
Fans will be given a chance to play evolutionist characters, and they’ll be a preview of an upcoming Starfinder game that Paizo hasn’t yet announced.
Space hulks and Genestealers invade Wrath & Glory: Redacted Records for the Warhammer 40K RPG
This magazine-style collection of articles uncovers numerous secrets of the Gilead System opening up new settings and antagonists for players to explore and confront, and new character options to increase Agents’ chance of surviving these new and perilous situations.
D&D combat done better: A project to enhance 5e with Injuries and Vile Deeds comes to Kickstarter
Injuries and Vile Deeds has a fresh take on combat, and I was able to speak to Josh Rosing, the designer, about it.
Evil Hat brings $335 worth of FATE to the Bundle of Holding
The Fate rules shaped like Core, Accelerated and Condensed, and tokens make up the toolkit and a host of worlds from Cthulhu and other Kaiju to Shadow of the Century make up the bonus.
D&D transformed: A review of Matthew Colville’s Kingdoms & Warfare
Matt Colville’s 5e D&D-does-battles supplement is 320-pages long, but I’m pleased to say you don’t need to learn a 320-page wargame to get the most out of it. Not even close.
Reject authority and dream: The surreal Dreampunk RPG finds its wings
At night, you dream. Your dreams are not idle imaginings, but visits to a persistent world of wonders and dangers both personal and alien.