The heart of most RPG is a collaborative effort dictated by a conversation. The programming loop of most games is ‘player dictates own narrative, makes check, GM describes narrative until they are prepared to give it up, then they hand narrative back to players’, and it can seem jarring to deviate from that.
Routinely Itemised: RPGs #67
Routinely Itemised is Geek Native’s bullet-point summary of RPG news. Catch-up on stories on the site, from around the web as well as new releases and gaming tips.
The incredible art of Grim Hollow’s Players Guide
Ghostfire Gaming returns to Kickstarter to bring The Players Guide for their dark fantasy and 5e-powered Grim Hollow setting to life.
A look inside D&D’s forthcoming Beasts & Behemoths supplement
Intended to help with storytelling and creative problem solving, Beasts & Behemoths is written by Jim Zub (who has a D&D Skullkickers Kickstarter live), Stacy King and Andrew Wheeler.
Star Trek Adventures 2d20 system bundle on DriveThruRPG
Modiphius has a new Star Trek Adventures 2d20 bundle live on DriveThruRPG which gets you three key books for nearly half price. The old Admirals bundle is still live for hardcore fans, though.
Your D&D game ends with Planet Apocalypse
There’s a new Planet Apocalypse 5e-powered RPG and expanded board game in the same Kickstarter. It’s a way to flood your fantasy world with demons. You know; to stop things feeling samey.
Blackstorm Realms joins D&D 5e settings together with epic space fantasy
Jetpack 7 have announced Blackstorm Realms, a new space fantasy setting for 5e, with a Kickstarter due to launch on the 28th of September.
Pelgrane Press announces The Yellow King Bestiary
The Yellow King Bestiary adds alien parasites, hungry buildings and war machines that hunt like wolf-packs.
Resist the darkness: Good Strong Hands RPG finds Kickstarter allies
The world of Reverie is inspired by movies like The Neverending Story, Legend, The Dark Crystal, Labyrinth and even that underrated classic Willow.
Avalon Hill’s new HeroQuest makes over $1,000,000 in the first 24 hours
Slightly less than 24 hours later, the game smashed through the $1,000,000 mark.