You’re no adventurer. You may have shaken blood off your sword after plunging it into an unholy beast, but the real monsters stalk the world’s thrones. You may have studied the unspeakable secrets of magic, but affairs of state have secrets that are no less horrifying, for they can turn a nation into a million-limbed juggernaut of war.
Free to Download: Toparkil Resurrection for Suzerain Legends
Suzerain is an ENnie award-winning setting for Savage Worlds set in the year M23. Your character is one of The Awakened, a superhero fighting against an evil organisation called Tempest that is so powerful it has defeated gods.
Savage Worlds’ The City of the Steam Sun has been found
A year after raising the money to finish the game with a crowdfunding campaign, Steam Sun Games has released The City of the Seam Sun.
Modern gothic: The Great American Witch RPG
The Great American Witch RPG is a Kickstarter project by Christopher Grey which puts players in the role of witches and those witches into secret covens.
Emberwind RPG to launch the Nexus content suite
Emberwind is a GM-optional game that makes use of the RISE system. RISE itself is setting-independent and has a focus on player agency, character flexibility and agile combat.
Curse of Hearts: Controversial horny vampire D&D goes back on sale
The D&D vampire adventure that sparked a debate about inconsistent standards in fantasy art goes back on sale.
Free to Download: Acheron RPG beta
Acheron is a tabletop RPG in which monsters and mystery merge together with magic, set in the 1930s and when The Government controls history.
Free to Download: RPG & Wargame Supply Sourcebook
The RPG & Wargame Supply Sourcebook is a new and free monthly digital magazine that collates commercial messages from tabletop businesses.
RPG Publisher Spotlight: Trollhalla Press
Trollhalla Press’ founder, Ken St Andre, wrote the second traditional tabletop RPG. Tunnels & Trolls came out a year after D&D.
Combat wheelchair miniatures
If you’re playing D&D, a game which features the Warforged, sentient magical constructs, and the Artificer class, then an enchanted chair an option that seems potentially in-keeping with your setting.