Meta’s ad algorithm hooked me up with an interesting collection of metal sculptures that used tealights to shine with an eerie light or cast shadows.
Audio EXP Podcast: #255 – It’s just a game versus search foo
From atop a soapbox, this week’s podcast insists that it’s just a game, continues to scratch at the mystery of sales figures, tasks Michelangelo with holding stuff and points out where you can rescue dragons for free.
Audio EXP Podcast: #254 – The Count mwahahaha!
People rarely mean “please take my money, ” but we did for the Picturehouse and SLA. Meanwhile, we’re recovering with board games like Horrified and Oranges & Lemons, horror from FiveEvil and pondering where and when the new Cyberpunk anime will go.
Review: Teenage Mutant Ninja Turtles Holdem – Michelangelo
I love TMNT, so of course I jumped at the chance to receive this review sample of the loveable Michelangelo TMNT Holdem! I mean, lookit ‘im; out of all the TMNT Holdems, he has the cheekiest expression. Adorable.
Danny Boyle shot ’28 Years Later’ almost entirely using iPhones
Hugely anticipated Danny Boyle sequel 28 Years Later wrapped production in the summer, but now it’s come to light that this $75 million movie was shot using adapted iPhone 15 Pro Maxs as the principle filming method, according to Wired.
What’s the true scale of Minecraft like in real-world terms? [Fun video from Corridor Crew]
Following the release of the Minecraft movie trailer (which also prompted this fan-made animated version), the Corridor Crew gang decided to make a pretty cool video exploring the true scale of the world in which Minecraft is based – and it’s a great watch!
Old Knight: Your services are no longer required
Animated by Gabe Hordos’ Old Knight is an adventure story of the worst start to retirement ever. Or the best.
Skull: Marvel authorises more merch with the Punisher’s controversial skull design
Was I surprised to see Marvel had signed off on a merch deal that includes The Punisher’s Skull symbol?
Audio EXP Podcast: #253 – The Tabletop Scotland download
After a week at Tabletop Scotland, this podcast shares some exclusive news from the convention, bundle deals, and drama around Gen Con’s writer tracks.
RPG Publisher Spotlight: Tin Star Games
Five Years After is a deeply personal, extremely special game to me. It came together very quickly when I was thinking about grief and loss and also the one thing I’d never seen any RPG do successfully before, which is run in reverse, like you see in films like Memento and Tenet.