Lords of Waterdeep
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- An exciting Euro-style board game set in Waterdeep, the greatest city and jewel of the Forgotten Realms
- This immersive game casts players as Lords of Waterdeep who hire adventurers to complete quests
- Game play: 1 hour
- Perfect for 2 to 5 players
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Product information
Product Dimensions | 12 x 7 x 15 inches |
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Item Weight | 2.31 pounds |
ASIN | 0786959916 |
Item model number | 5513165 |
Manufacturer recommended age | 12 - 15 years |
Best Sellers Rank | #219,476 in Toys & Games (See Top 100 in Toys & Games) #6,552 in Board Games (Toys & Games) |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | March 20, 2012 |
Language | English |
Manufacturer | Wizards of the Coast |
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Lords of Waterdeep
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Product Description
Product Description
388510000 features: -impressive game casts players as Lords Of water deep who hire adventurers to complete quests. -Game play: 1 hour. -Perfect for 2 to 5 players. -Ages 12 and up. Game: -board games. Product Type: -sets (game pieces included). for ages. . . : -adult. Gender: -boy/girl. Theme: -fantasy/military. Generic dimensions: -15" H x 7" W x 12" D, Dimensions: overall height - top to bottom: -15 inches. Overall Width - side to side: -7 inches. Overall depth - front to back: -12 Inches.
From the Manufacturer
Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force. Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans.
Important information
Safety Information
Choking Hazard - Small Parts
From the manufacturer

Designed by Peter Lee & Rodney Thompson

Lords of Waterdeep includes the following components:
- Game board
- Rulebook
- 5 card stock player mats
- 121 Intrigue, Quest, and Role cards
- 130 wooden cubes, pawns, and score pieces
- Wooden player markers
- Card stock tiles and tokens representing buildings, gold coins, and victory points
Lords of Waterdeep
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings.
You take in the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans.
- 2-5 players
- 60 minute play time
- Ages 12+
- strategy board game
- 8 rounds of play
What's in the box
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Customer reviews
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find this board game fun to play, with one noting it works well with varying player numbers. Moreover, the game is easy to learn and offers perfect worker placement mechanics, with one customer highlighting its balanced strategy and luck elements. Additionally, the game features well-made components, beautiful colors, and plays well with 2-5 players. Customers appreciate its replayability, with each playthrough offering unique experiences, and consider it worth the price.
AI-generated from the text of customer reviews
Customers find the game enjoyable, with one mentioning it works well with varying player numbers.
"...period of time if everyone plays slowly and deliberately, but fast paced game play is very much a possibility, potentially allowing for multiple play..." Read more
"..."euro-style" game I've ever played, but it's also one of the most fun, and one of the most replayable...." Read more
"...Have some fun with it. Like I said, aside from the theme its a fun game, but the theme is what makes it a great game...." Read more
"...that there is a limited amount of choices, which makes the playing time pretty consistent However, if we take our sweet time choosing something, the..." Read more
Customers find the game easy to learn, with simple rules that are easy to teach to others.
"...The rules seem simple enough that one play through will be more than enough for people to understand almost all of the nuances to the game without..." Read more
"...The game is fairly simple to learn. There are only two things you can do on each turn, so getting that down is relatively simple...." Read more
"...Lords of Waterdeep is easy to learn compared to Civ and other games with several components as long as you get over the fact it is based on a game,..." Read more
"...This game will have a permanent place on my shelf. It's easy to teach and play.... and I immediately wanted to play again after my first game...." Read more
Customers appreciate the game's worker placement system, which offers complex strategies and a perfect balance of strategy and luck.
"...I played a 3-player game, which worked out nicely. The game has 8 total turns with each player getting a number of distinct actions within each turn..." Read more
"...With good planning, you can play your card AND get the resources that you need...." Read more
"...I said, aside from the theme its a fun game, but the theme is what makes it a great game. Highly recommended, lots of fun, definitely worth getting." Read more
"...It is similar to 7 wonders, in that there is a limited amount of choices, which makes the playing time pretty consistent However, if we take our..." Read more
Customers praise the board game's quality, noting its well-made graphics and solid pieces.
"...The replay value of the game is tremendous and the quality of the product will keep it in good playing shape for many games to come." Read more
"First off, the product came with all it's prices and in good condition. Don't get thrown by the D&D in the title...." Read more
"...Overall the components are excellent with very nice card stock with a linen finish and even the tokens have a glossy finish to them to make them..." Read more
"...game remain constant between 2 and 4 players - a rather rare and well done feat, in my opinion...." Read more
Customers appreciate the game's size, noting it works well with 2-5 players, and one customer mentions it offers more player interaction than average Euro games.
"...Overall, this is a very well balanced board game, with plenty of player interaction, and only a marginal level of "cut throat" actions harming other..." Read more
"...The game is played in eight rounds, the player with the most victory points at the end of the eight rounds is the winner...." Read more
"...We like this because there is a set number of rounds (7), so we know the game won't take more than an hour...." Read more
"...Game Play: There is plenty of player interaction unlike many Euro type games...." Read more
Customers appreciate the game's art design, praising its beautiful colors and linen finish on the cards, along with its well-thought-out board layout.
"...in the lead running away with the game, but due to some interesting design elements..." Read more
"...One of the best box designs ever. Game Play: There is plenty of player interaction unlike many Euro type games...." Read more
"...The game board looks pretty cool with a map of the city of Waterdeep and spaces for new building tiles to be constructed which in turn opens up EVEN..." Read more
"...b. I like the theme, a lot...." Read more
Customers find the board game highly replayable, with each playthrough offering unique experiences.
"...rate this as a "moderately serious" board game with a high degree of re-playability...." Read more
"...ever played, but it's also one of the most fun, and one of the most replayable. The setup of the game takes around 10 minutes alone...." Read more
"...It plays well with 2 player too. + Highly replayable...." Read more
"...There are limited rounds, which is good, but adding a fouth person increases the number of turns and agents quite a bit b/c there's also more..." Read more
Customers find the board game worth every penny, with great replay value, and one customer notes it's a good investment for game nights.
"...Highly recommended, lots of fun, definitely worth getting." Read more
"...This game is fun, has good design elements, and great production value. Production:..." Read more
"...pretty simple: It's a resource gathering game and you can use the resources to buy buildings or complete quests...." Read more
"...It's really a game of valuations and economics which pleases the analytical thinkers...." Read more
Reviews with images

An Essential Worker Placement Game for Every Board-Gamer
Top reviews from the United States
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- Reviewed in the United States on September 26, 2013I've heard great things about this board game from other people who have played it, and so I decided to pick it up for myself as a birthday present (using a gift card that was actually a gift, so technically it was a birthday gift from a friend!).
I played a 3-player game, which worked out nicely. The game has 8 total turns with each player getting a number of distinct actions within each turn, which are tracked through "agent" tokens. If you are playing a 2-player match, each player would start with 4 agent actions per turn, and if you have the maximum recommended 5 players, there would only be 2 agent actions per turn. The 3-player version, players start with 3 agent actions. Once the fifth turn is reached, all players are given an additional agent, making the later turns a little more important than earlier turns. This is a nice way of having games with more players be a little less burdensome than it would be otherwise. There are also two additional "agents" (with associated extra actions for the player that controls them) which can become available during later rounds.
The basic concept of the game is that each of the players represents the "sponsor" for adventurers (wizards, thieves, fighters, clerics) in a D&D world. Scoring consists of "victory points", which may be earned in various ways, but are mostly earned by having sponsored adventurers complete "quests". To complete a quest, each quest will have a specific number of each type of adventurer that need to be recruited, and perhaps gold to be supplied. Once completed, quest rewards (adventurers, gold, and/or victory points) will be earned. Players recruit the adventurers or earn the gold by having their agents visit various buildings within the city. There are also "intrigue" cards which can be played against other players to interfere with their progress in getting quests completed.
There are no dice rolled in this game, so it really is a "resource" game with shuffled cards providing the randomness to make the game different with each play. Even though this is set in the Dungeons and Dragons universe, and having some experience with D&D makes it easier to grasp some of the concepts, past experience playing D&D is certainly not a requirement for enjoying this board game. For me, given that I don't have as much free time as I used to when I was younger, it is nice to not have to take hours "prepping characters" before jumping into a fun game set in the D&D universe.
This game could certainly take a long period of time if everyone plays slowly and deliberately, but fast paced game play is very much a possibility, potentially allowing for multiple play-throughs on game night. The rules seem simple enough that one play through will be more than enough for people to understand almost all of the nuances to the game without too much trouble. So, while new players might be at a disadvantage in not knowing exactly what to do in the first turn or two, after a while keeping up with experienced players shouldn't be too much of a problem.
Overall, this is a very well balanced board game, with plenty of player interaction, and only a marginal level of "cut throat" actions harming other players. While there is some potential for a player in the lead running away with the game, but due to some interesting design elements (hidden "victory points" that are counted at the end of the game; "manditory quests" that can be forced on other players, the ability to see what resources other players need to gain victory points) that is less of a problem than I have seen in other board games.
I would rate this as a "moderately serious" board game with a high degree of re-playability. I don't think I would enjoy a 2-player session quite as much as a 3, 4 or 5-player session.
- Reviewed in the United States on June 20, 2012LoW is probably the most complicated "euro-style" game I've ever played, but it's also one of the most fun, and one of the most replayable. The setup of the game takes around 10 minutes alone. Play takes roughly an hour, give or take a little depending on the familiarity of the players.
I won't go into how to play, as it's a fairly complicated game. Suffice to say that you have only a handful of actions per turn, but copious amounts of choices to make per turn. Do I try to acquire adventurers so I can complete quests? Do I play Intrigue cards to derail my opponents? Do I try to claim the First Player marker so that I go first next round? Do I build a building and hope to cash in on other players using it? Do I claim more quests? Lots and lots of choices, but limited resources to execute them.
Strategy in the game revolves around doing quests. Your "Lord" (randomly chosen at the start of the game) determines which types of quests give you bonus points at the end of the game. However, because the quests available are randomly determined as the game progresses, it's often difficult to capitalize on this bonus. Since the quests vary greatly in the resources required to complete them, you end up spending your turns debating whether to acquire resources, play (or gather) Intrigue cards to either hinder your opponents or gain resources yourself, or set up plays for future turns. Generally, the more resources a quest requires, the bigger the payout. Though the big reward quests are tempting, it's often better to complete multiple smaller quests of your lord's speciality to acquire the bonus points. You also have to plan ahead to ensure that you're not found wanting a specific adventurerer type or gold in order to complete a quest.
I still haven't completely identified a routinely successful strategy to playing the game, though playing at least one agent into Waterdeep Harbor seems to be effective, if you don't require much resources for quests. The Harbor allows you to not only play an Intrigue card, but also to redeploy your agent at the end of the round. With good planning, you can play your card AND get the resources that you need. Too many Intrigue cards end up wasting your time, however, as you won't gain as many resources from playing them as you will get from buildings on the board. I could go on for pages about various strategies, but ultimately you have to play the game for yourself to determine what works for that particular game.
Production quality is very good for the game. All pieces are either ~2mm thick plastic-coated cardboard or wood. The Quest and Intrigue cards are plastic-coated as well, much like good playing cards. Most impressive to me is that the game box contains an insert which neatly stores all of the pieces in various wells dedicated to those pieces. This allows you to quickly distribute materials and set up the game without having to dig around the box and sort all of the little tokens. It also makes the box "tip-resistant", where flipping it upside-down won't cause all the pieces to go flying around the box. Granted, some will lose their places, but they're easily retrieved. My major complaint is with the victory-point tokens and the 1 gold piece markers. They take some doing to get them to fit in their assigned spots in the insert, but I don't really know how one would improve upon the design to ease the problem.
Overall, this isn't a quick or simple game. It requires some time dedicated to setting up and playing it, and requires a fair amount of thinking and strategizing to play well. It is absolutely worth getting and playing though. The replay value of the game is tremendous and the quality of the product will keep it in good playing shape for many games to come.
Top reviews from other countries
- FabiolaReviewed in Australia on June 16, 2024
5.0 out of 5 stars I love this game!
The delivery was super quick and all the pieces completed
FabiolaI love this game!
Reviewed in Australia on June 16, 2024
Images in this review
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JavisonambuloReviewed in Spain on August 23, 2019
5.0 out of 5 stars Muy buen juego y de calidad
Muy bueno. La verdad que nos ha gustado bastante. Por la red esta el manual y las cartas traducidas al castellano. Muy facil de entender y jugar. La calidad muy buena y la caja tiene inserto para guardarlo todo una vez destroquelado. Un punto muy bueno es que no solo te puedes limitar a recoger tus recusos necesarios ya que con las cartas de intriga puedes hacerselo mas complicado a tus oponentes.
- Ralph GraichenReviewed in Singapore on September 20, 2024
4.0 out of 5 stars Great game
Great game.
However, insert does not support sleeved cards and the material for the box could be a little thicker
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Ramin SiegmundReviewed in Germany on April 22, 2014
5.0 out of 5 stars Tolles Einstiegs-Spiel in das Worker-Placement-Genre
Als langjähriger und leidenschaftlicher Fan sowohl von Brettspielen als auch des D&D Universums und damit Kenner der Stadt Waterdeep (oder zu deutsch Tiefwasser) fiel die Wahl des Kaufs dieses Brettspieles nicht allzu schwer, gibt es doch bereits zahlreiche, zumeist positive Kritiken zu dem Spiel. Ich sollte den Kauf nicht bereuen.
Das Spiel ist meines Erachtens nach ein sehr gutes Ableger, um sowohl Neulinge in das Genre der "Worker-Placement"-Spiele einzuführen, als auch für Fans des D&D-Universums und Brettspielveteranen bei der Stange zu halten. Denn die Aktionen bzw. der Spielablauf sind innerhalb weniger Minuten erklärt, das Spiel lässt aber dennoch genug Freiräume und spielt sich jedesmal leicht anders (durch die unterschiedliche Ziehung von Gebäuden, den Lord-Karten, etc.), ermutigt dazu, sich eigene Strategien auszudenken und diese meist auch erfolgreich auszutesten. Die Konfrontation zwischen den Spielern findet wie in Worker Placement Spielen üblich eher am rande statt, es gibt einige "nimm das!"-Karten, aber niemals in einem Maße, in denen man das Spiel für einen anderen zunichte macht. Man muss dennoch genau aufpassen, was die anderen machen und seine eigenen Strategien eventuell entsprechend anpassen.
Das Spiel ist leider momentan nur auf Englisch zu erhalten, dies macht aber so gut wie keinen Unterschied, da die meisten der Aktionen, die die Spieler im Verlauf des Spieles auswählen können durch einfach zu verstehende Symbole erklärt bekommen. Die Personen, die des Englischen mächtig sind und zudem noch Fans des Universums, freuen sich über Bekannte Namen und Ereignisse der Auftragskarten, die zudem durch ein tolles ArtWork glänzen. Zudem muss man den kompakten Spelablauf anmerken, selbst mit Neulingen dauert eine Runde zu 4 selten länger als 1 1/2 Stunden.
Sowohl Freunde als auch Familie sind begeistert von diesem Kleinod, ich kann es nur empfehlen.
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KurodamaReviewed in Japan on March 17, 2025
4.0 out of 5 stars ワーカープレイスメントのなかでは一番遊びやすい。
ルールが簡単で、ワーカープレイスメントをやったことない人でも楽しめます。