Wizards of the Coast announced their next storyline would be Waterdeep: Dragon Heist. In it, characters would take on one of four powerful villains in a running urban treasure hunt. It would be enough to get heroes up to level six. The next day, in The Stream of Many Eyes, they announced the second part. […]
Archives for June 2018
Triumvene: An RPG inspired by the impressionist art movement
Pete Watson-Wailes’ Triumvene uses a new game engine called The Imperial System which firmly puts combat on the second tier. The Kickstarter funded in 85 minutes and you can follow it here. https://www.kickstarter.com/projects/petewailes/triumvene-a-narrative-focused-rpg-by-pete-watson-w [Back this Campaign] How much will it cost? £12 gets you the Triumvene Corebook in PDF and the Player’s Guide in PDF. […]
RPG Ideas: Running games in a historical context
Tim Chant is a gamer and author (and baker) based in Edinburgh. His latest project, The Frost Fair, asks ‘what if?’. What if history worked out slightly differently. Would the world be very different? Geek Native invited Tim to suggest some ideas for running RPGs in a historical context and he stepped up to the […]
The Ingress Prime video leaks
Today a video of Ingress Prime being teased by Niantic was taken at Krakow and made its way on to the web. I first saw it on the Ingress Updates [ENG] Telegram channel but it has been deleted from there since. Once released it is pretty hard to keep videos off the web. The YouTube […]