If you’re new to DnD 5e or playing with someone who is, making a character can seem overwhelming.
Archives for September 2020
Girl Genius – Adventures in Castle Heterodyne computer game Kickstarter
Norwegian indie computer game developer Rain has teamed up with Phil and Kaja Foglio to begin the madcap world of Girl Genius to PC, Mac, Linux and Switch. More consoles may be added.
52 free and stunning battle maps from Cze and Peku
The first 52 maps are now on Imgur and reposted below. You’ll see these aren’t just places where the PCs will be expecting a fight, some are tranquil and relaxed, others are out of this world.
Angel Kaoru cosplaying as a female titan
Do you get female titans in Attack on Titan?
Comic: Yay, peace
A high charisma will help you address the room or even a small crowd.
Katana Maidens: Toji no Miko – Tomoshibi’s trailer gives us a better look
The official police squad are also shrine maidens and school girls. They wield swords known as Toji and are capable of exorcising monsters known as aradama.
Early bird deal alert: Broken Compass the adventure RPG
Inspired by the likes of Indiana Jones, Uncharted and the Mummy and boosted by success in Italy, Broken Compass is a new RPG that comes not in a glossy hardback that you might find in a library but as a rugged notebook that might be stashed away in a backpack.
Audio EXP: #63 – Time travel
The HeroQuest news breaks, and with a twist, meanwhile, Amazon launches their gaming system, Microsoft spends $7.5 billion on a gaming company, and Batman is getting a tabletop RPG.
Free to Download: Fading Embers Setting Primer
It was a midsummer day when winter ambushed the world. Lakes turned to ice, and even the sun grew more distant. Crops failed, and wars over resources erupted. Temples were overrun by the hungry, but the gods were silent.
Genre Police: Elsa Was Right
The heart of most RPG is a collaborative effort dictated by a conversation. The programming loop of most games is ‘player dictates own narrative, makes check, GM describes narrative until they are prepared to give it up, then they hand narrative back to players’, and it can seem jarring to deviate from that.