So, what do you need to do to present an alternate historical universe? Here are some pointers for the genre.
Genre Police: Once More Unto The Breach
The problem arises when we as GM’s begin to think about putting out own stamp on a game.
Genre Police: The (Role)play’s The Thing
Comedy in is perhaps the hardest genre to bring to a tabletop game.
Genre Police: Is this a DM I see before me?
When I look back on my RPG experience, I find that most of my favourite moments come when the heroic narrative is upended – a moment when we realised a long D&D campaign was going to end with the cost of victory being too high.
Genre Police: Sonnets & Sorcerers
We need to talk about how cool Shakespeare was.
Genre Police: A Different Kind Of Fantasy
Here’s a few games you might want to try in order to flex your romance muscles…
Genre Police: Drugs & Dystopias
Teen tales evolved from The Outsiders, through X-Men and Sweet Valley High to The Hunger Games becoming very different to its origins through several decades. In that time, its become one of the most beloved and (simultaneously) hated genres of the last decade.
Genre Police: The Kids Are All Right
The ‘Kids On Bikes’ genre has really taken off recently.
Genre Police: Power Word: R.K.O
Before we begin, do me a favour: name a medium that has its own genre conventions and mythology. It also has magic items everyone wants, currently possessed by violent giants and evil vegan druids. It has undead wizards, weird cult leaders, demon channellers that are characters, played by people, where the story is ongoing and […]
Genre Police: Literary Genie-Us
The original One Thousand And One Nights shows a great number of literary tropes that we use and understand as part of today’s literary structures and you can see at least parallels in some pillars of western literature, like The Canterbury Tales.