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Genre Police: Warning, Content

August 6, 2024 by Ben Jackson-Ellery Leave a Comment

Think of the worst thing and make it happen. Puncture arteries, shred flesh, go for the damn jugular.

Filed Under: Tabletop & RPGs Tagged With: genre police, horror, rpg tips

Genre Police: Playing The Player

August 4, 2024 by Ben Jackson-Ellery Leave a Comment

Running an RPG is a kind of arcane act, weaving an illusionary spell of storytelling for a group to devour. But when we think about spellcasting, it’s often easy to forget the material component of such a conjuring.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: The Cameo

July 14, 2024 by Ben Jackson-Ellery Leave a Comment

You might be tempted to bring that player in to do a ‘guest slot’ in a game for a few sessions. Well, I think that’s a great idea! However, I’ve been both a GM and a player when this has and hasn’t worked as well as intended.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: The Adventure Is Butchered

July 1, 2024 by Ben Jackson-Ellery 1 Comment

I’ve watched those long-form adventures slowly destroy their desire to use written adventures of playing D&D ever again.

Filed Under: Tabletop & RPGs Tagged With: Descent into Avernus, genre police, rpg tips

Genre Police: The Adventure Continues

June 3, 2024 by Ben Jackson-Ellery Leave a Comment

So let’s examine some of the ways we can process an adventure and prep it for a specific group.

Filed Under: Tabletop & RPGs Tagged With: Call of Cthulhu, feng shui, genre police, Harlem Unbound

Genre Police: The Adventure Begins

May 30, 2024 by Ben Jackson-Ellery Leave a Comment

Since I went full professional as a GM in 2020, not including any planning time, I’ve been at actual tables running games with players for a rough total of 2,544 hours.

Filed Under: Tabletop & RPGs Tagged With: Call of Cthulhu, genre police, planescape, the children of fear

Genre Police: If It Bleeds, We Can Play It

May 26, 2024 by Ben Jackson-Ellery Leave a Comment

Have you ever experienced a situation where you can’t shake an RPG session?

Filed Under: Tabletop & RPGs Tagged With: genre police, larp, vampire

Genre Police: Looking For Augusta

April 28, 2024 by Ben Jackson-Ellery Leave a Comment

So, I had a long discussion about chickens. This isn’t actually weird in our house given that we have chickens as pets, but this was especially odd because this particular chicken wasn’t real.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Rules Of Conduct

April 14, 2024 by Ben Jackson-Ellery Leave a Comment

While some RPG sessions may thrive on unstructured character interactions, social skill dice help balance the expression of a player’s character, especially when personal attributes differ from those of their in-game persona. Games like D&D simplify this with one roll, while World of Darkness offers a layered approach. However, over-mechanizing social actions can restrict the narrative, calling for periodic evaluation and ensuring that mechanics serve the game’s intended exploration while allowing for character growth and varied interactions.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips, world of darkness

Genre Police: Role Assumptions

March 17, 2024 by Ben Jackson-Ellery 2 Comments

Lately I have been thinking about social interactions and personal relationships in roleplaying games, which lead to an interesting discussion with some of my players.

Filed Under: Tabletop & RPGs Tagged With: genre police, parable games, rpg tips, shiver

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