The late James M Ward created Metamorphosis Alpha in 1976 and populated a generation starship with mutants and monsters.
Routinely Itemised: RPGs #249
We’re nearly a quarter of the way through 2024, and it’s Friday again or Saturday morning, depending on where you are. What does that mean? It means it’s time for RPG news.
Vintage SFRPG Metamorphosis Alpha takes 1976 edition to Bundle of Holding
Metamorphosis Alpha a game of mutants and monstrosities on a colossal generation starship.
The new TSR Games clarify position as key names appeared to distance themselves
E. Gary Gygax confirms Gygax-family feud is a legal battle, that he’s taken control of a TSR Games trademark while also allowing another company to use it.
The confusing re-return of TSR Games and a potential dinosaur theme park
So we’re left to unearth these clues found scattered over their social media activities and one very sketchy press release.
eBay bidding for an original TSR AD&D manuscript breaks the $10,000 mark
Printed in 1980, the unbound and hand-typed document was written by James M. Ward, a designer for TSR.
D&D: Wizards of the Coast release a first edition post-apocalyptic Gamma World bundle
Gamma World is a post-apocalyptic setting for D&D. Characters might encounter mutant plants and twisted animals.
Necromancer Games Kickstarts D&D 5e range before agreeing license with WotC
Dungeons & Dragons 5e is barely out; you can download D&D Basic or buy the Starter Set. You would think that without the licensing rules for the game that third party publishers can’t yet write products either. Necromancer Games, though, is back from a torpor to produce D&D 5e books and have raised nearly all […]