Routinely Itemised takes a look back at the RPG news with the Origins Award restructuring after an RPG boom, D&D Beyond’s top 10 sellers and plenty of new game announcements.
Monte Cook Games announced multi-fantasy Godforsaken for Cypher System
Monte Cook’s Cypher System is growing again with a new “multi-fantasy” setting called Godforsaken.
Diamond Throne moves to the Cypher System
The fantasy world of the Diamond Throne is ruled by giants, rich with ritual and magic crystals and with the tyranny of the draconic dramojh, the former overlords, not entirely lost to the past.
Monte Cook’s Invisible Sun ($99) is available at the Bundle of Holding ($24.95)
RPGs tend to grow by word of mouth. Perhaps Monte Cook needs some early Invisible Sun adopters on board to get those recommendations flowing.
Monte Cook’s The Ninth World comes to 5e
There’s a free preview on Beneath the Monolith already available on DriveThruRPG. Monte Cook’s site has a pre-order page for the hardback, which is expected in July, and will cost $45.
$150 RPG Ptolus raises over $250,000 on its first day on Kickstarter
Ptolus is a campaign setting full of mysteries, betrayal and the supernatural.
Routinely Itemised: RPGs #31
A weekly catch-up of RPG news. Follow the events of the D&D leak, the future of Fantasy Flight Games’ RPGs and just how much money Games Workshop is making.
Monte Cook to re-release Ptolus: City by the Spire for D&D and Cypher
Ptolus: City by the Spire was a massive 672-page, premium and expensive book from D&D 3.0 designer Monte Cook.
GM’s Day starts early at DrivethruRPG: 80% off some bundles
There are nearly 50,000 titles in the discount list and at the time of writing Shadowrun, Changeling: the Lost (second edition) and Fate Space Toolkit Prototype Edition, Wrath and Glory and Warhammer Fantasy 4e are in the top five positions.
Arcana of the Ancients takes Monte Cook back to D&D
Monte Cook was a part of the team who worked on the third edition of D&D. He was even involved with D&D Next, the project that became D&D 5e, and was announced as lead designer in January 2012. A few months later, though, Cook quit Wizards of the Coast citing differences with the company. Since […]