News from the tabletop hobby community on the week armed squabbles got Pokemon banned from Target, Paradox announced a competing Werewolf: The Apocalypse game and Games Workshop a new Age of Sigmar.
Audio EXP: #95 – Dungeons and Dragons flirts with eSports
There’s Stargrave, Soulbound and why women are less likely to want magic in their life than men in this week’s Audio EXP highlights show.
Audio EXP: #94 – The terror of error
Hellboy, Netflix’s new virtual YouTuber, deer-boys in post-apocalyptic America and World of Darkness on your TV. It’s the Audio EXP geeky highlights show.
Dark Dice: Jeff Goldblum will star in a D&D podcast
Dark Dice’s quest takes place after a failed attempt to save the world and follows the team’s hunt for revenge against the other player-controlled team.
Audio EXP: #93 – Solo RPGs and gaming for millions
This week is a weekly round-up of highlights from the blog, RPG and anime news, solo games, announcements, freebies, competitions, robots, love and death.
Audio EXP: #92 – How long do your RPG sessions last?
Roleplaying turns 50th as the 11-hour long session of Blackmoor gave us D&D and then a whole hobby. Things change, though, and Epic Games has raised $1bn this week to build a Metaverse of games for us to plug into.
Audio EXP: #91 – Should we campaign for “pump stat”?
A brand new Star Trek movie appears as the D&D movie is delayed, Dune finally gets an RPG, and it looks like the epic Twilight Imperium board game will get one too. Watch out for angry marshmallows, though.
Audio EXP: #90 – $150, 000 Star Wars watches
Expensive wrist-mounted Death Stars come with screen-used kyber crystal props if you can afford it. We find out which RPG publisher has a show in development, and it’s not D&D, and then we run through freebies, sales and the fate of Black Clover.
Audio EXP: #89 – Free RPGs and D&D TV
Luke Crane is out at Kickstarter, Derek Kolstad talks about his vision for the D&D TV show, and the confirmation of Free RPG Day for 2021 are among this week’s highlights.
Audio EXP: #88 – Finding the balance
This week we discuss what large gaming conventions are doing in 2021, surprisingly vast amount of money in computer game music, and a game company changing its name to dodge toxic idiots.