Peter Grant, having become the first English apprentice wizard in fifty years, must immediately deal with two different but ultimately inter-related cases.
Rivers of London: “Jimmy’s Last Dance” will follow “The Font of All Evil”
The Rivers of London TTRPG line editor Lynne Hardy is at Tabletop Scotland this weekend, and while she’s busy dealing with many fans, Geek Native may have managed to wrangle an exclusive.
The ENNIE Awards 2024 winners
The ENNIES Awards news comes from Gen Con, where the awards are typically held.
Free to Download: Rivers of London TTRPG releases its solo “The Domestic” adventure
Spring, 2016: the Folly, also known as the Metropolitan Police Service’s “special magic branch,” has received word of repeated domestic disturbances at an address on Prince of Wales Road, London—and very odd ones, at that.
Here by Dragons: First look cover reveal for the latest Rivers of London comics
Artist José Mara Beroy and writers Ben Aaronovitch and Andrew Cartmel (The Vinyl Detective) team up with BAFTA-nominated scriptwriter and award-winning New York Times bestselling author James Swallow for the latest Rivers of London comic book series.
Routinely Itemised: RPGs #185
A brief recap of RPG news from Geek Native and around the tabletop community. There are game offers, reviews, new releases, headlines from and interviews.
Rivers of London RPG review: Rich with Ben Aaronovitch’s magic
I’m a fan of Rivers of London and have read several books, I enjoyed each one but have not read them all.
Rivers of London: Deadly Ever After preview
When Chelsea and Olympia accidentally break an enchantment in the woods, deadly fairy tales from a mysterious old book begin coming to life.
Survey results: The tabletop RPGs gamers are most looking forward to in 2022
For years now, EN World has coordinated a survey of its large membership on which tabletop RPGs are the most anticipated for the coming year.
Women less willing to live in a world of magic [stats]
Readers had to answer a poll question and say whether they would want to live in a world in which magic was real or not.