Geek Native held a round table discussion on Inhospitable Settings in which several RPG designers talked about the attraction of settings that are a bit different, the importance of not straying too far from science and world-building techniques.
Inhospitable Settings: Darkness encounter table
Darkness can be hard to describe beyond telling the players to imagine their characters cannot see anything.
Biohazard Games: Jeff Barber on using RPGs as a lens for modern concerns
Blue Planet was often criticized for having an environmental agenda, and though I always felt that was only one aspect of setting, we are certainly leaning into that intent now as the threats to the Earth’s ecology have become existential.
Round Table discussion: RPGs with inhospitable settings
Have you thought about setting an RPG in an inhospitable such as a frozen world, dark planet or even in the ocean?