The graphic is intended as a mind map or a checklist for kick-starting world-building exercises. At its heart, it reminds us that things are connected.
Ex Novo: A way for DMs and groups to gamify worldbuilding
Ex Novo is a settlement building game from Sharkbomb.
Advanced World Building: Tower-Faced Demon Castle Adventure
Advanced World Building uses the tools from 1981’s Basic Dungeons & Dragons and Expert D&D and re-imagined in Old School Essentials to build a starting campaign setting. It is further enriched with the Old School Essentials Advanced Fantasy, Advanced Fantasy Monsters, and Advanced Fantasy Treasures. Even though it is based on Basic D&D, it could be used with other D&D rules or fantasy RPGs.
Routinely Itemised: RPGs #67
Routinely Itemised is Geek Native’s bullet-point summary of RPG news. Catch-up on stories on the site, from around the web as well as new releases and gaming tips.
Basic World Building: Design a Waterborne Wilderness
This article covers creating a waterborne setting for PCs to explore.
Adept Icarus’ Arium RPG building RPG is going strong on Kickstarter
Arium is an RPG which also contains rules for your gaming group to build their own campaign setting.
World Anvil introduces interactive diplomacy webs
How complicated is your gaming world? Do you have multiple countries, factions, religions and secret societies tied together in an intricate web of promises, treaties and relationships?
GM Binder and World Anvil announce partnership
In the latest Kickstarter update, Levi Rosol of GM Binder announced a partnership with World Anvil.
Weird Fiction world-building with Edward Cox
A war between Scientists and Magicians nearly destroyed the world and the last of mankind is now holed up in magically/technologically protected cities.
Professional editor shares 10 common worldbuilding mistakes
Gamers are used to making up worlds as are some authors. The latter might be trying to sell their world, though, creating a franchise that’ll enable them to sell book after book. As it turns out what might cut it for a tabletop game might not be enough for book you hope to get published. […]